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Gummiberen
Gummibears
AbstractYou can estimate in hours, days or any other time unit. There are also other ways to estimate a workload or schedule an iteration. This is one of them. Stories are estimated in points, by comparing relative difficulty to eachother. Call them points, or whatever you want (Gummibears). In this hands-on tutorial you will learn an effective way of estimating story effort in storypoints by doing it. During the tuturial you get to estimate a real world set of example stories.
Benefits of attending
What will the organisers learnWe are interrested in other people's views about relative estimation and their reactions. We'd like to increase our knowledge of estimation in points and observe if it is applicable in more situations. The three organisers have differing views on the (general) aplicability of story points (we will not let that interfere with the introduction) and will use this opportunity to generate some more data points for our estimation discussion.
Session OutlineAfter the welcome and short introduction of the process a set of (real world) stories is presented with a short explanation of what they are about. Participants are split into teams to try and do the estimation based on relative difficulty. After we finish we compare results and discuss them. Using real world feedback data about the actual difficulty of the stories in iteration 1, we do another round of stories to see if our insights gained in the discussion are valid. We hope to wrap up with some conclusions (chicken talk). 00 - 05 Introduction and description of process of estimation
by relative difficulty This will be a high-paced, high-energy session. Timing will be strictly policed.
OutputsAfter the conference we'll produce the output generated by the session, the stories and their various estimations and statistics about those estimations here.
History
This session was run before on various occasions including XPNL in
december 2004 and XPNL in August 2005.
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Laatste wijziging aan deze pagina: 21 september 2005, 15:32 |